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・ Player to be named later
・ Player tracking (National Basketball Association)
・ Player Uno
・ Player versus environment
・ Player versus player
・ Player Winning Percentage
・ Player wins
・ Player's Anthem
・ Player's Ball
・ Player's Call
・ Player's Guide
・ Player's Guide to Eberron
・ Player's Guide to Faerûn
・ Player's Guide to the Dragonlance Campaign
・ Player's Guide to the Forgotten Realms Campaign
Player's Handbook
・ Player's Handbook 2
・ Player's Handbook II
・ Player's Navy Cut
・ Player's Paradise
・ Player's Prayer
・ Player's Secrets of Ariya
・ Player's Secrets of Baruk-Azhik
・ Player's Secrets of Binsada
・ Player's Secrets of Halskapa
・ Player's Secrets of Khourane
・ Player's Secrets of Talinie
・ Player-coach
・ Playerauctions
・ Playerhistory.com


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Player's Handbook : ウィキペディア英語版
Player's Handbook

The ''Player's Handbook'' (''Players Handbook'' in 1st edition ''Advanced Dungeons & Dragons'' (''AD&D'')) is a book of rules for the fantasy role-playing game ''Dungeons & Dragons'' (''D&D''). It does not contain the complete set of rules, but only those for use by players of the game. Additional rules, for use by Dungeon Masters (DMs), who referee the game, can be found in the ''Dungeon Master's Guide''. Many optional rules, such as those governing extremely high-level players, and some of the more obscure spells, are found in other sources.
Since the 1st edition,〔 the ''Player's Handbook'' has contained tables and rules for creating characters, lists of the abilities of the different character classes, the properties and costs of equipment, descriptions of spells that magic-using character classes (such as wizards or clerics) can cast, and numerous other rules governing gameplay. Both the ''Dungeon Master's Guide'' and the ''Player's Handbook'' give advice, tips, and suggestions for various styles of play. The ''Player's Handbook'', ''Dungeon Master's Guide'', and ''Monster Manual'' make up the core ''D&D'' rulebooks.
==''Advanced Dungeons & Dragons''==
The first true ''Players Handbook'' was released in June, 1978 as a 128-page hardcover.〔(Players Handbook ) at acaeum.com. Retrieved November 22, 2008.〕 It was written by Gary Gygax and edited by Mike Carr, who also wrote the foreword. The original cover art was by D.A. Trampier,〔 who also provided interior illustrations along with David C. Sutherland III. In this edition, the game rules were divided between the ''Players Handbook'' and the ''Dungeon Masters Guide'', which was printed later.〔 Later editions of the game moved the bulk of the game rules to the ''Player's Handbook'', leaving information needed chiefly by the DM in the ''Dungeon Master's Guide''. The new rules were so open-ended that game campaigns required a referee or Dungeon Master.
The ''Players Handbook'' contained the information needed to play the standard character classes: clerics (including druids), fighters (including rangers and paladins), magic-users (including illusionists), thieves (including assassins), and monks.〔 The book also included information on non-human races, such as dwarves, elves, and halflings, character abilities, armor and weapons, spell descriptions, and optional rules for psionics.〔
The original ''Players Handbook'' was reviewed by Don Turnbull in issue No. 10 of ''White Dwarf'', who gave the book a rating of 10 out of 10. Turnbull noted, "I don't think I have ever seen a product sell so quickly as did the ''Handbook'' when it first appeared on the Games Workshop stand at Dragonmeet", a British role-playing game convention; after the convention, he studied the book and concluded that "whereas the original rules are ambiguous and muddled, the ''Handbook'' is a detailed and coherent game-system, and very sophisticated."〔 Turnbull felt a bit of apprehension at the amount of time it would require to digest all the new material, but concluded by saying "I said of the ''Monster Manual'' that it was TSR's most impressive publication to date; that is no longer true—this accolade must belong to the ''Handbook'' which is nothing short of a triumph."
In 1983, TSR changed the cover art of the ''Players Handbook'', although the interior contents remained the same.〔 This printing featured cover art by Jeff Easley.〔 Printings with this cover also bear an orange spine that fits in with other ''Advanced Dungeons & Dragons'' books.〔(RPGnet d20 RPG Game Index: AD&D First Edition Players Handbook (1983 TSR edition) ). Retrieved on November 22, 2008.〕
Numerous foreign editions of the ''Players Handbook'' were published, including versions for the United Kingdom, Australia, France, and Germany.〔(PHB Foreign ) at acaeum.com. Retrieved November 22, 2008.〕 Games Workshop (U.K.) published a softcover version also in 1978.〔
Dealers continued to place orders for the 1st edition ''Players Handbook'' even after 2nd edition was released, causing the final printing to be in July 1990, a year after the release of 2nd edition.〔
Wizards of the Coast released a new printing of the original book, billed as the "1st Edition Premium Player's Handbook". This was released in April 2012, as part of a set of limited-edition reprints of the original 1st Edition core rulebooks: the ''Monster Manual'', ''Player's Handbook'', and ''Dungeon Master's Guide''. These premium versions of the original AD&D rulebooks will be reprinted with the original art and content, but will feature a new cover design. Purchase of the reprinted ''Player's Handbook'' will help support the Gygax Memorial Fund—established to immortalize Gary Gygax with a memorial statue in Lake Geneva, Wisconsin.〔(Wizards.com )〕

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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